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*  M      M     A    ZZZZZZZ   EEEEEEEE      *
*  MM    MM    A A        Z    E             *
*  M M  M M   A   A      Z     E             *
*  M  MM  M  AAAAAAA    Z      EEEEE         *
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  Author: 
DEW_METALIKAT (Jason James Lawler)
dew@fade.to, metallikat13@hotmail.com
http://fade.to/dew

ZONE ID: DEW__Kat_
GBL ID: DEW_Kat (GBL_Newsbot2)

About Map:

In my first map, "The Step", I introduced you to a small, 
close quarters world where your opponent was just over the 
hill.  Now, I bring you a fight where you don't know WHERE 
he is. The Maze, the second part in my ongoing "CORE Prime 
Aftermath" saga, you find yourself dropped in the middle of 
an industrial manufacturing complex. This complex, like no 
other on the planet, was once used to manufacture holographic
projecters, used for entertainment.  CORE have taken this 
technology, and turned it towards the defense of their home-
world. Watch your step Commander, you don't know if thats real 
ground in front of you, or just an illusion!!

Players: 
2-10 Random starting positions are best. Players 1-4 start out 
on solid ground, while players 5-10 are scattered throughout 
the waterways and canals. The bridges are voided throughout, 
making it almost impossible to simply walk your commander across 
the entire map. Not all of the bridges are voided, however. 
Around the two points where "holograms" are used to simulate
solid ground, you can get units by. Find the holograms, they 
may be the key to victory in this metal maze!


If you wish to report a bug, please email me or visit my website 
and leave a message on the DEW Network UBB.  Thank you, and 
Have A Nice Day!